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Aquagon

35 bytes added, 01:32, 23 January 2023
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The '''aquagon''' (sometimes '''bluee blue dragon''') is a creature belonging to the '''Dragons''' category.
= Attacks and techniques =
This creature has five six attacks: '''Bite''', '''Electric bite''', '''Claws''', '''Tail strike''', '''Scaldingblast''', and '''Mist ball'''.
=== Bite ===
|-
| Piercing || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">14</span>''' || '''<span style="color:#980000">+2</span>''' || 34% || 31% || 27% || 22% || 17% || 9% || 2%
|}
 
=== Electric bite ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Spec-Elec || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">14</span>''' || '''<span style="color:#980000">+2</span>''' || 34% || 31% || 27% || 22% || 17% || 9% || 2%
|}
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (All ACs)
|-
| Sharp '''Spec-Aqua''' || Melee Ranged || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">N</span>''' || N/A
|}
Mist clouds are a monster equivalent to smoke clouds, such as those generated by [[M18 grenade|smoke grenades]]. They have the following properties:
* Engulfs an entire Side of the battlespace, affecting every creature inside.* Lasts for 4 2 turns, at the end of which the cloud dissipates, and the effects listed below cease.* All creatures inside the cloud suffer from a FT+2 malus. This hazard As a Spec-Aqua attack, it also causes [[Effects#Elemental|Water-soaked]]. These hazards '''cannot''' be mitigated by the [[Secondary effect|Immunity to gases]] effect, such as one given by a [[gas mask]]; as the purpose of mist is obfuscation, not damage.
* All creatures outside the cloud suffer from a IR+2 malus, if aiming at creatures inside the cloud.
Dice results:
* A critical success will double the length of the mist cloud's life (8 4 turns instead of 4 2 turns).
* A regular success will result in the normal effects of the mist cloud occurring.
* A failure still results in a mist cloud occurring, but for only 2 turns 1 turn instead of the normal amount.
* A critical failure results in the mist ball disintegrating before it can create a mist cloud, thus failing entirely.
Creature traits:
* '''FlightDrops items on death''': This creature is capable of flying using its '''wings'''. As a free actionUpon being defeated, this creature may toggle Flight on or off once per turn. If Flight is on, this creature receives will drop the following effectsitems:** Primed 1d4 [[ExplosivesValuables#Directional minesSpecial valuables|directional minesDragon scales]] will not be set off by a flying creature on the same Side.** Opponents attacking a flying creature suffer from a [[FT]] malus: FT+2 with melee attacks, FT+1 with ranged attacks.** Flying creatures cannot take [[cover]].** Flying creatures suffer from certain maluses: [[Recoil]] +1 and [[FT]]+1.** If at least half of their wings is '''[[limb damage|disabled]]''', this creature is forced off Flight and can no longer toggle it back on until healed.{{TraitFlight}}
*'''Luxury meat''': When butchered, this creature's meat is considered to be a [[Hunting#High-value meat|luxury]], worth 4 times the value of regular game meat.
* '''Water affinity''': This creature cannot receive the [[Effects#Elemental|'''Water-soaked''' effect]].
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