Changes

Ammunition

6 bytes added, 05:32, 21 August 2021
| || [[File:R APX.png|50px]] || Armor-piercing || <span style="color:#CC4444">'''APX'''</span> || Armor piercing, eXtreme || ''Unarmored [[Armor Class|ACs]]'': 0.5x Pain, 0.5x LD<br/>''Armored [[Armor Class|ACs]]'': 2x Pain, 2x LD || 5.0x || An AP bullet with its steel core hollowed and mated to a tungsten carbide penetrator.<br/> These materials and construction form the ultimate armor-piercing bullet. || <span style="color:#AA0000">'''(R)'''</span>ifle calibers only
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| || [[File:R API.png|50px]] || Armor-piercing || <span style="color:#CC7C00">'''API'''</span> || Armor piercing, incendiary || ''Unarmored [[Armor Class|ACs]]'': 0.6x Pain, 0.6x LD<br/>''Armored [[Armor Class|ACs]]'': 1.5x Pain, 1.5x LD<br/>Target is [[Effects#Elemental|set on fire for 1 turn per hit]]. || 4.0x || A special AP bullet with a magnesium incendiary agent inside of its nose.<br/>Designed to deflagrate on impact and start fires. || <span style="color:#AA0000">'''(R)'''</span>ifle calibers only
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| [[File:P SF.png|50px]] || [[File:R SF.png|50px]] || Exotics || <span style="color:#008800">'''SF'''</span> || Sintered metal, Frangible || ''Unarmored [[Armor Class|ACs]]'': 1.2x Pain, 1.2x LD<br/>''Armored [[Armor Class|ACs]]'': 0.5x Pain, 0.5x LD<br/>Every hit successfully causing an injury will open 3 [[Wound|Wounds]] instead of 1. || 1.5x || A copper-jacketed bullet with a sintered copper core<br/>Designed to penetrate a short distance into the target, then disintegrate into fragments. ||
| [[File:S R-Slug.png|50px]] || <span style="color:#880088">'''R-Slug'''</span> || Rubber slug || 0.25x Pain, 0.15x LD<br/>Injuries caused are [[fracture|fractures]] instead of wounds<br/>For every hit that causes at least 1 LD, target is stunned 1 turn || Single || A less-lethal rubber slug. || Also known as a 'baton' or 'rubber baton' round.
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| [[File:S I-Slug.png|50px]] || <span style="color:#CC7C00">'''I-Slug'''</span> || Incendiary slug || ''Unarmored [[Armor Class|ACs]]'': 1x Pain, 1.2x LD<br/>''Armored [[Armor Class|ACs]]'': 0.5x Pain, 0.5x LD<br/>Target is [[Effects#Elemental|set on fire for 1 turn per hit]]. || Single || An exotic shotgun slug made out of lead, and filled with an incendiary magnesium compound.<br/>Designed to deflagrate on impact and start fires. ||
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| [[File:S HP-Slug.png|50px]] || <span style="color:#4444CC">'''HP-Slug'''</span> || Hollow-point jacketed slug || ''Unarmored [[Armor Class|ACs]]'': 1.4x Pain, 1.4x LD<br/>''Armored [[Armor Class|ACs]]'': 0.5x Pain, 0.5x LD || Single || A lead core, copper-jacketed slug with a hollow cavity, similar to a JHP bullet. ||
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