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Agility

99 bytes added, 23:03, 4 September 2020
The main purposes of Agility are to affect a character's chances of successfully taking [[cover]], [[Combat mode#Escaping|escaping]], and performing [[Evading]] abilities. See those pages for more details.
 
An '''Agility check''' is the act of rolling a 2d6 then adding the current Agility to the result.
[[Category:Game mechanics]]