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Advanced handloading services

501 bytes added, 03:37, 4 October 2023
Fortunate characters may have access to the machinery and tooling of certain factories, enabling a range of '''advanced services''' that may allow handloaders to manufacture their components straight from raw materials. Access to these services should be ''restricted'' to most characters, but makes for a good quest reward.
Three services can be provided by an '''ammunition factory'''([[Aosaidan]], [[Ellen Sector]]):
* '''Factory-assisted handloading''': If you have the components, but no kits, or if you simply want the hassle of loading ammunition to be handled by machines, you may deliver all compatible components to a factory, which will load any quantity of ammunition for you in [[Time|1 day period]]. Please note that ammunition obtained this way will '''not''' result in gaining Skill Points, since you are not loading it yourself. This service costs [[File:Parallar symbol.png|10px]]'''0.10''' per round of ammunition loaded + all necessary components.
* '''Case and hull manufacture''': Detailed in its own section below
* '''Projectile manufacture''': Detailed in its own section below
One additional service can be provided by an '''explosives and propellants factory'''([[Littleton]]):
* A '''powder and primer shop''', which offers every type of primer and every type and quality of powder in large quantities and at a discount (usually 30% off) compared to gun shops and weapon shops, as they are manufactured on site.
Requirements:
* Select a [[ammunition|suitable caliber]] (all except [[.22 Long Rifle]], [[4.2x30mm R Golden Gun]] or , [[4.73x33mm Caseless]], or [[10x24mm Caseless]])
* Bring [[Valuables#Metal bars|brass bars]] to be cut and shaped into cases or hulls
* If the selected caliber is [[12 gauge]], [[20 gauge]] or [[.410 bore]], you also need [[Crafting items#Ingredient items|boxes of plastic sheets]]; 1 plastic sheet will be used per hull
! Case/Hull weight !! Calibers !! Batch size<br/>(100g brass) !! Batch size<br/>(250g brass) !! Batch size<br/>(500 grams brass) !! Batch size<br/>(1000 grams brass)
|-
| 0.01 per round || [[.30 Carbine]]<br/>[[.32 ACP]]<br/>[[.327 Federal Magnum]]<br/>[[.357 SIG]]<br/>[[.38 Special]]<br/>[[.380 ACP]]<br/>[[4.6x30mm]]<br/>[[5.45x39mm]]<br/>[[5.56x45mm NATO]]<br/>[[5.7x28mm]]<br/>[[5.8x21mm]]<br/>[[5.8x42mm]]<br/>[[6x45mm]]<br/>[[7.62x25mm Tokarev]]<br/>[[7.62x38mm R Nagant]]<br/>[[9x18mm Makarov]]<br/>[[9x19mm Parabellum]] || 20 cases || 50 cases || 100 cases || 200 cases
|-
| 0.02 per round || [[.260 Remington]]<br/>[[.300 AAC Blackout]]<br/>[[.30-30 Winchester]]<br/>[[.357 Magnum]]<br/>[[.40 S&W]]<br/>[[.41 Magnum]]<br/>[[.410 bore]]<br/>[[.44 AMP]]<br/>[[.44 Magnum]]<br/>[[.44 Special]]<br/>[[.45 ACP]]<br/>[[.45 Colt]]<br/>[[.454 Casull]]<br/>[[.460 Rowland]]<br/>[[7x57mm Mauser]]<br/>[[7.62x39mm]]<br/>[[7.62x51mm NATO]]<br/>[[7.62x54mm R]]<br/>[[7.92x33mm Kurz]]<br/>[[9x25mm Dillon]]<br/>[[9x39mm]]<br/>[[10x25mm Auto]] || 10 cases || 25 cases || 50 cases || 100 cases
|-
| 0.05 per round || [[.300 Winchester Magnum]]<br/>[[.30-06 Springfield]]<br/>[[.303 British]]<br/>[[.338 Lapua Magnum]]<br/>[[.338 Norma Magnum]]<br/>[[.45-70 Government]]<br/>[[.475 Wildey Magnum]]<br/>[[.50 Action Express]]<br/>[[.50 Beowulf]]<br/>[[.500 S&W Magnum]]<br/>[[12 gauge]]<br/>[[12 gauge CAWS]]<br/>[[20 gauge]]<br/>[[6.5x50mm SR Arisaka]]<br/>[[7.92x57mm Mauser]] || 4 cases || 10 cases || 20 cases || 40 cases
|-
| 0.1 per round || [[.408 CheyTac]]<br/>[[.50 BMG]]<br/>[[.577 Nitro Express]]<br/>[[7.92x107mm]]<br/>[[12.7x108mm]] || 2 cases || 5 cases || 10 cases || 20 cases
|}
* Miscellaneous items:
** [[Crafting items#Ingredient items|Magnesium explosive (MgX) charges]], for the manufacture of API and I-Slug ammunition
** [[Crafting items#Ingredient items|Tracer charges]], for the manufacture of T ammunition
An ammunition factory will turn your metal ingots (and, if needed, your MgX charges) into fixed batches of projectiles. Because various projectiles have various masses, you must supply at least a sufficient amount of metals and charges to make a full batch. The supplied ingots will be consumed, even if there would otherwise be "leftover" metal.
<span style="color:#00AA00">'''(S)'''</span>hotgun projectiles:
* Buck, Slug: '''100% Lead'''
* D-Buck: '''100% Lead''' (Uses '''1 MgX charge per shell'''. The charge is directly inserted into the shell as a component and not actually used to fabricate a special projectile.)
* P-Buck, F-Slug: '''90% Lead + 10% Copper'''
* I-Slug: '''100% Lead + 2 1 MgX charges charge per slug'''
* Flech: '''100% Steel'''
* Coin shot: No need for raw materials; use [[Coins|nickel coins]] directly instead
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