Changes

Addictions

148 bytes added, 01:59, 3 May 2021
* Temporarily, by consuming more corresponding substances in order to ward the withdrawal effects away; trading them for the substance's use effects instead. Effectively returns a creature to "Level 0", since it does not get rid of the addiction permanently.
* Permanently, with the medical services provided by a [[hospital]], which may offer treatment to permanently get rid of addiction and addiction symptoms ([[File:Parallar symbol.png|10px]]'''1000''' to cure one addiction; full treatment of multiple addictions may cost more).
** For characters with a '''[[Character traits|Permanent addiction]]''' trait, any addiction marked as "permanent" cannot be treated at a hospital.
== Addiction effects ==
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