Changes
== Developing addictions ==
Each substance has an '''addition addiction chance per use''', which refers to the chance of developing an addiction to this substance '''increasing the current dependency level by 1''' every time one instance the corresponding substance is consumed(up to the maximum of 3). By default, every character starts with Level 0 dependency on all substances.
* For characters with the '''[[Character traits|Addiction-prone]]''' trait, the displayed chance is '''doubled'''.
* For characters with the '''[[Character traits|Substance resilient]]''' trait, the displayed chance is '''halved'''.
* Specific traits may give '''[[Character traits|permanent addictions]]''', making them impossible to treat.
If an addiction a character's Dependency Level is indeed developed by a creature and they are not currently under the effects of the corresponding substances3, then every time they will immediately enter '''use an addictive substance, they must roll to check if the level increases by 1. At Level 1 withdrawal''' and sustain the corresponding [[Effects]]3, it can no longer increase.
== Addiction effects ==
Withdrawal [[effects]]:
* '''Level 1:''' Minimum Stress increases once by +(1d6 x 1set to 15.0%)
* '''Level 2:''' Minimum Stress set to 30.0%, FT +1
* '''Level 3:''' Minimum Stress set to 60.0%, FT +1
Withdrawal [[effects]]:
* '''Level 1:''' Minimum Stress set Need a drink (level 1) applies to 30.0%this character* '''Level 2:''' Need a drink (level 2) applies to this character, Agility -1, Minimum Stress set to 60.0%* '''Level 3:''' Nausea, HallucinationsNeed a drink (level 3) applies to this character, Agility -2, IS tier +1, Minimum Stress set to 90.0%.Hallucinations
=== Opioid addiction ===
* '''Level 1:''' Minimum Stress set to 30.0%, Minimum Fatigue set to 25.0%
* '''Level 2:''' FT +1, Minimum Stress set to 60.0%, Minimum Fatigue set to 35.0%, FT +1* '''Level 3:''' FT +2, Minimum Stress set to 90.0%, Minimum Fatigue set to 45.0%, FT +2
=== Cannabis withdrawal ===
Withdrawal [[effects]]:
* '''Level 1:''' Stress increases once by +(1d6 x 1.0%)Mild munchies * '''Level 2:''' Minimum Stress increases once by +(2d6 x 1set to 15.0%), Mild munchies, Mild thirst* '''Level 3:''' Minimum Stress set to 30.0%, Intense munchies, Mild thirst
=== Benzo withdrawal ===
Withdrawal [[effects]]:
* '''Level 1:''' Strength -10Minimum Stress set to 30.0%* '''Level 2:''' Strength -20Minimum Stress set to 60.0%* '''Level 3:''' Rage, Strength -40Minimum Stress set to 90.0%, Rage
=== MDMA withdrawal ===
Withdrawal [[effects]]:
* '''Level 1:''' IR +1, Strength -10%* '''Level 2:''' FT +1, IR +1, Minimum Stress set to 30.0%, Strength -20%* '''Level 3:''' FT +1, IR +1, Minimum Stress set to 60.0%, Strength -40%, Hallucinations
==== Naming ====