Changes
= Abilities from non-combat skills =
* [[HuntingHealing]]skill: Butchering creatures for meat* '''[[CraftingHealing massage]]: Crafting items from ingredients* [[Handloading]]: Making ammunition from components, disassembling ammunition into components* [[Mining]]: Mining ore patches to obtain ore bundles* [[Negotiating]]: Bartering better prices when buying or selling items, convincing other people* [[Repair]]: Repairing damaged ''' (non-zero conditionunlocked at Skilled level) weapons, repairing broken (0% condition) weapons and dud explosives* [[Lockpicking]]: Picking locks on containers* [[Healing]]: Using [[Meds]], effectiveness of certain meds, performing healing massages* [[Evading]]: Evading attacks, parrying attacks, performing counter-attacks after a successful parry
[[Category:Abilities]]