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Abilities

2 bytes removed, 20:32, 27 May 2019
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During the course of a MazeWorld session, there is are a number of abilities, moves and techniques that your character can perform. Some of which are basic in nature and can be performed by virtually any character , with little to no pre-requisites. Others are more specialized in nature, and may require learning, purchasing, or reaching some other, more difficult pre-requisite.
Furthermore, many of these abilities may behave differently when performed in Normal Mode and in Combat Mode, and in fact, certain abilities can only be performed in Combat Mode.
= Basic abilities =
* [[Lightning reload]] (learned at a Shooting range, requires specific types of firearms to perform; see page for details)
* [[unarmed Unarmed combat|Martial arts techniques]] (learned at a Dojo; several exist, see page for details)
=== Automatically learned at a certain [[Skills|skill level]] ===
* [[Repair]]: Repairing damaged (non-zero condition) weapons, repairing broken (0% condition) weapons and dud explosives
* [[Lockpicking]]: Picking locks on containers
* [[Healing]]: Using [[medsMeds]], effectiveness of certain meds, performing healing massages
* [[Evading]]: Evading attacks, parrying attacks, performing counter-attacks after a successful parry
[[Category: Game mechanics]]
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