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Abilities

811 bytes added, 01:37, 3 May 2021
/* Abilities from character traits */
* [[Dual wielding]] (Two weapons, with some restrictions on what kinds of weapons can be dual-wielded)
* [[Multiple targeting]] (Any firearm equipped with a red dot sight)
* [[Point shooting]] (Any firearm, excluding flamethrowers, hand grenades , and planted explosives)
=== Requires purchasing lessons ===
* [[Lightning reload]] (learned at a Shooting [[shooting range]], requires specific types of firearms to perform; see page for details)* [[Unarmed combat|Martial arts techniques]] (learned at a Dojo[[dojo]]; several exist, see page for details)
=== Learned at a certain [[Skills|skill level]] ===
Certain species have what is referred to as '''natural attacks'''; the natural capability to perform one or multiple specific attacks or techniques, usually unique to their species and with their very own damage tables and stats. For more information on each species' natural attacks, refer to individual [[Creatures|creature pages]].
 
 
= Abilities from special resources =
 
Certain abilities are special, and require the accumulation and use of a special resource.
 
* [[Angelic powers]] - A set of techniques unique to angelic creatures, requiring the use of '''Angelic Energy'''.
* [[Demonic powers]] - A set of techniques unique to demonic creatures, requiring the use of '''Demonic Energy'''.
* [[Tanuki Shapeshifting]] - A set of techniques unique to [[tanuki]], requiring the use of '''Tanuki Balls'''.
* [[Healing]] skill: '''[[Healing massage]]''' (unlocked at Skilled level)
* [[Evading]] skill: '''[[Evading#Dodge|Dodge]]''' and '''[[Evading#Counter|Counter]]'''
 
 
= Abilities from character traits =
 
Certain abilities are tied to certain [[Character traits]].
 
* '''[[Danger close]]''', unlocked by the '''Ninja''' trait.
* '''[[Improvised repairs]]''', unlocked by the '''Improvised smith''' trait.
[[Category:Abilities]]