Changes

12 gauge CAWS

319 bytes added, 03:21, 4 October 2023
| Bullet || 15 || '''+1''' || 20% || 18% || 16% || 13% || 10% || 5% || 1%
|}
 
* Dragon's buckshot (D-Buck) uses '''9 pellets per shell''' instead of 15 due to the incendiary charge. See [[Ammunition types]] for damage.
== Slug ==
! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Bullet || 30 || '''+2''' || 14% || 12% || 11'''17% ''' || 9'''14% ''' || 7'''11% ''' || 3'''5% ''' || 1'''2%'''
|}
 
* Flechette ammunition is more efficient against armored ACs than against unarmored ACs. To reflect this, damage against armored ACs is bolded.
=== FRAG-12 (explosive slug) ===
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