Name |
Weight |
Fuel type |
Capacity |
Shop value
|
---|
No. 2 4 gal tank, light fuel |
14 units |
Light fuel (gasoline-diesel mix) |
10 seconds |
350
|
No. 2 4 gal tank, heavy fuel |
14 units |
Heavy fuel (napalm) |
10 seconds |
700
|
Stats
1 second of flamethrower fire can be thought of as '1 shot'. The table below represents the amount of damage dealt for one shot.
Light fuel
Damage type |
LDV |
Pain (C1) |
Pain (C2) |
Pain (A1) |
Pain (A2) |
Pain (A3) |
Pain (A4) |
Pain (A5)
|
---|
Spec-Fire |
+4 |
30% |
30% |
27% |
24% |
21% |
18% |
15%
|
Heavy fuel
Damage type |
LDV |
Pain (C1) |
Pain (C2) |
Pain (A1) |
Pain (A2) |
Pain (A3) |
Pain (A4) |
Pain (A5)
|
---|
Spec-Fire |
+9 |
50% |
50% |
45% |
40% |
35% |
30% |
25%
|
Last modified on 10 April 2020, at 12:22