Changes

Baby dragon

155 bytes added, 23:52, 5 June 2020
** Flying creatures suffer from certain maluses: [[Recoil]] +1 and [[FT]]+1.
** If at least half of their wings is '''[[limb damage|disabled]]''', this creature is forced off Flight and can no longer toggle it back on until healed.
*'''Luxury meat''': When butchered, this creature's meat is considered to be a [[Hunting#High-value meat|luxury]], worth 4 times the value of regular game meat.
Baby dragons may be young and lack an elemental breath ability, but they remain very dangerous creatures, their full body being protected by large, thick, bullet-resistant scales, as well as tough flesh and a marked resistance to pain. As a result, these are creatures practically born to take a beating and dish it back out. Without a breath ability, baby dragons rely on their other natural weapons; teeth, claws, and even their tail. It is recommended to bring powerful weapons and/or armor-piercing ammunition and to spare no effort or expenses when dealing with dragons of any kind, as even juveniles can be extremely dangerous.
As a baby dragon ages, their physical appearance also changes. Besides growing in size and mass, other elements of their bodies change, such as the shape of their heads, as well as the color and patterning of their body and scales. A baby dragon may grow up to become any one of the species of adult dragons, all of which are threat level 4. A dragon is considered to have reached adulthood when its scales have fully mutated to an adult coloration and when it has successfully performed its first elemental breath. The most common adult form is that of the red [[dragon]], though some may mutate and become any one of the other six known species instead; the white [[Draconair]], the blue [[Aquagon]], the cyan [[Draken]], the green [[Acidragon]], the golden [[Electragon]], and the violet [[Venedrake]].
[[Category:Creatures]]
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