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Two Become One

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'''Two Become One''' is an ability and a combat technique.

== Requirements ==

This ability is not initially available and must be unlocked. To unlock this ability, your character must purchase the '''Two Become One lessons''' at a [[dojo]].

Once unlocked, to be able to perform this combat technique, your character must be equipped with the following:

* A [[weapon]] requiring Two-handed sword skill to use
* A second [[weapon]] requiring One-handed sword skill to use

== Use ==

Two Become One is the signature technique of the [[makaryuudo]]. It is a variant of [[Dual wielding]] that is specifically intended to pair a longsword (Two-handed sword) with a short sword (One-handed sword).

If two suitable weapons are equipped and declared as being dual-wielded into Two Become One, the following effects apply:

* Your [[Initiative Speed]] while dual-wielding is equal to '''the IS of both weapons added together'''.
** Example: If you two-weapon a [[Katana]] (2H sword, Weight 14) and a [[Wakizashi]] (1H sword, Weight 9), your IS is equal to '''23''' (14 + 9).
* You '''cannot''' aim each weapon individually on separate targets. Both weapons will "become one" and must be used on a single point. However, '''a single attack roll is needed''', and if a hit occurs, '''both weapons hit'' according to the dice results and accuracy.
** If your Skill levels in One-handed swords and Two-handed swords are different (e.g., one Expert, one Master), the '''lowest''' skill level applies for accuracy calculation.
* '''0.8x''' damage.
** A character with the '''[[Character traits|Ambidextrous]]''' trait hits at '''full damage (1.0x) instead.'''

[[Category:Abilities]]
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