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Town Security Guard

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A '''Town Security Guard''' (also called '''TownSec Guard''' or simply '''Guard''') is a resident of a town working for the local Town Security, serving the role of local law enforcement.<br/>
When working in an Intersection instead of a town, they are referred to as '''Intersection Security''' or '''InterSec''' instead; but they effectively have the same duties, the only difference being the name.

Technically speaking, any of the three major civilized species can become TownSec or InterSec Guards; however, each community has different rules on which species are allowed to join their respective Town/Intersection Security. Please refer to the individual [[locations|location pages]] for more information.


= Equipment =

=== [[Clothing and armor]] ===

'''Human/Halfling [[List of human clothing and armor|clothing and armor]]:'''
* Headgear: Security guard hat
* Top: T-shirt
* Body armor: Heavy K armor vest
* Bottom: Guard pants
* Footwear: Regular shoes

'''Youkai [[List of youkai outfits|outfit]]''': Security outfit

=== [[Load-bearing equipment]] ===

* [[Tactical vests|Tactical vest]]: TT-1B Utility vest
* [[Utility belts|Utility belt]]: LE Duty belt

=== Equipment and inventory ===

TownSec Guards may have one of '''three''' different sets of items (roll '''1d3''' per guard to determine):

==== Set 1 ====

Equipped [[weapons]]:
* Holster 1: [[Beretta M9]] (15+1 /15, 16x [[9x19mm Parabellum]], Standard FMJ)
* Holster 2: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]
** Ammunition 1: 3x [[Beretta 92 magazines|Beretta 92 15-round magazine]] (Each: 15 /15, 15x [[9x19mm Parabellum]], Standard FMJ)

==== Set 2 ====

Equipped [[weapons]]:
* Auxiliary: [[Heckler & Koch UMP9]] (30+1 /30, 31x [[9x19mm Parabellum]], Standard FMJ)
* Holster 1: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* TT-1B Utility vest:
** Ammunition: 3x [[UMP9 magazines|UMP9 30-round magazine]] (Each: 30 /30, 30x [[9x19mm Parabellum]], Standard FMJ)
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]

==== Set 3 ====

Equipped [[weapons]]:
* Primary 1: [[Mossberg Maverick 88]] (4+1 /4, 5x [[20 gauge]], Standard FMJ Slug)
* Holster 1: [[Stun baton]] (1 /1, 1x [[Taser cartridge]])

Inventory:
* TT-1B Utility vest:
** General carrying: 20x [[20 gauge]], Standard FMJ Slug
* LE Duty belt:
** Key item pouch: [[Handcuffs]]
** General carrying: 3x [[Taser cartridges]]



= Other information =

[[Skills]]: Species' natural skills + the following:
* Combat skills: '''Basic''' (Semi-auto pistol, Semi-auto rifle, Pump-action)


= Overview =
{{Lore}}

A Security Guard is a member of a community's local law enforcement. The organization is known as '''Town Security''' (or '''TownSec''') or '''Intersection Security''' ('''InterSec''') depending on where they work.

To become a TownSec Guard, an applicant must be a registered resident of their town, with an address in the local residential area. Many towns have restrictions on which species are allowed to join the local TownSec as well, especially in towns controlled by a faction. (e.g. a Military town will not allow [[youkai]] to join the local TownSec.)

In intersections, InterSec Guards are one of the very few permanent residents, alongside shop owners. Applicants must be willing to move into an intersection, and must also comply with local restrictions. Like with towns, certain intersections may be considered to be inside the sphere of influence of a particular faction, which may, in turn, affect the local rules.

The duties and responsibilities of a Guard are those expected of local law enforcement; patrolling their community, looking out for trouble and troublemakers, mediating or resolving conflicts, and repelling invasions of critters and criminals. They are expected to follow a code of force escalation against sapient creatures, preferring to dissuade first, arrest and detain second, and shoot to kill only as a last resort.

Guards are subordinate to their local [[TownSec Chief|Chief]], who in turn answers directly to the local [[Town Mayor|Mayor]]. In communities protected by Standard Law, they function as "first responders" and may request backup from the Maze Police to assist in any of their duties, the most important of which is the transfer and processing of [[prisoner|prisoners]] out of their local jails and into the Police's correctional facilities.

In communities controlled by a faction, the faction in charge usually considers the Mayor to be under their command, which makes the entire local TownSec or InterSec subordinate to members of that faction, thus placing Guards at the lowest rung of a tall hierarchy. Due to the similarities in roles and duties, it is very common for [[Police Officer|Police Officers]] to have prior experience as Guards before joining the Police.

[[Category:Occupations]]
[[Category:Occupations open to humans]]
[[Category:Occupations open to halflings]]
[[Category:Occupations open to youkai]]
Bureaucrat, administrator
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