Changes

Style shop

257 bytes added, 15 April
Ballistic Protective is kill
'''Headgear'''
* Ballistic protective (Armored only)
* Blast protective (Armored only, minimum AC A2, all clothing proofs must be at least -Resistant)
* Can be torn into 1d2 rags (Unarmored only)
{| class="wikitable" style="font-size:10pt"
|-
| '''Ballistic protective''' || [[File:Parallar symbol.png|10px]]'''+250'''
|-
| '''Blast protective''' || [[File:Parallar symbol.png|10px]]'''+1500'''
* Tops, bottoms, and footwear with an Armor Class of A2 or more should be either refused or made extra expensive.
* Clothing with the ''Powered'' effect should not be made available immediately; it is recommended to make unlocking this a quest reward, or at the very least make it very expensive (adding several tens of thousands to the price should be fair)
* Heavily discourage players from building anything with an Armor Class of A4 or A5, or an AC tier +4 or higher.
* Heavily discourage players from building anything with Agility +2 or better.
* Require players to justify or compensate with other maluses if they are creating anything combining Armor Class of Ax or an AC tier of +1, +2, or +3 with Agility +0, +1, or +2.
[[Category:Individual shops]]