Changes

Style shop

28,619 bytes added, 15 April
Ballistic Protective is kill
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{{UnderConstruction|users=Tempest}} A '''style shop''' is a type of [[individual shop]] which specializes in creating custom [[clothing and armor]] and custom [[load-bearing equipment]].
* '''Proof ratings:''' Select the [[Proof ratings]] of your custom piece of clothing: whether it protects against '''Blunt, Sharp, Piercing''' damage, and at '''-resistant''' or '''-PROOF''' level.
* '''Additional effects:''' See the relevant section below.
* '''Weight:''' A base Weight is determined by a combination of your selected Clothing slot and Armor Class. Increasing the item's Weight may reduce the price, decreasing it may increase it. Custom clothing cannot be lighter than 1 unit. If it were to be Unsparable, treat it as 40 units instead. See the Pricing section for details.
The exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate.
* Example 1: If the piece of clothing is very revealing or does nothing to protect the wearer's modesty, it could [[standard lawsStandard Law|violate exhibitionism laws]].
* Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the [[Military]] angry on sight.
=== Custom human clothing: Body parts protected and base weight ===
Depending on the clothing slot the item belongs to, the list of body parts a custom piece of clothing can protect may vary, as long as the GM approves. Each clothing slot has a mandatory body part (it ''must'' protect at least this part) and a list of optional body parts, which can be added.
* Base weight (armored): 9
=== Custom human clothing: Additional effects ===
A custom piece of clothing may be given one of many [[effects]] for additional traits and protection, subject to GM approval as well. Depending on the clothing slot the item belongs to, the list of compatible effects may vary.
'''Headgear'''
* Ballistic protective (Armored only)
* Blast protective (Armored only, minimum AC A2, all clothing proofs must be at least -Resistant)
* Can be torn into 1d2 rags (Unarmored only)
* Half melee damage (at least one proof rating must be -PROOF)
* Immunity to gases (must have Face concealment)
* Integrated night vision (must have Fae Face concealment)
* Powered, standard battery (makes the AC variable depending on battery charge. Max battery charge: 4.)
** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.)
** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.)
'''Arms addons'''* Classy* Fire-retardant* Half melee damage (WIPat least one proof rating must be -PROOF'''Bottom'''* Can be torn into 1d2 rags (Unarmored only)** Can be torn into 1d4 rags (Unarmored only)** Can be torn into 1d8 rags (Unarmored only)* Classy* Fire-retardant '''Legs addons'''* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF) '''Footwear'''* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF) === Custom human clothing: Pricing === The sections below will help you calculate the price of a custom piece of clothing. ==== Custom human clothing: Base price ====The base pricing depends on the [[Armor Class]] selected. {| class="wikitable" style="font-size:10pt"|-| '''[[Armor Class]]''' || C1 || C2 || A1 || A2 || A3 || A4 || A5|-| '''Cost''' (in [[File:Parallar symbol.png|10px]]) || '''50''' || '''100''' || '''250''' || '''500''' || '''1000''' || '''2000''' || '''5000'''|} ==== Custom human clothing: Price modifiers ==== This base price is modified by all of the other traits and effects selected: '''Clothing proofs''' The base price is modified by flat rates, depending on the clothing proofs selected. {| class="wikitable" style="font-size:10pt"|-| '''''Type / Level''''' || '''-resistant''' || '''-PROOF'''|-| '''Blunt-''' || [[File:Parallar symbol.png|10px]]'''+200''' || [[File:Parallar symbol.png|10px]]'''+800'''|-| '''Sharp-''' || [[File:Parallar symbol.png|10px]]'''+300''' || [[File:Parallar symbol.png|10px]]'''+1200'''|-| '''Piercing-''' || [[File:Parallar symbol.png|10px]]'''+400''' || [[File:Parallar symbol.png|10px]]'''+1600'''|} '''Body parts protected''' The price is multiplied by a certain amount depending on the number of body parts protected. Note that "Arms" count as 3 parts, and "Legs" count as 2 parts. {| class="wikitable" style="font-size:10pt"|-| '''1''' || '''x1.0'''|-| '''2''' || '''x1.05'''|-| '''3''' || '''x1.1'''|-| '''4''' || '''x1.15'''|-| '''5''' || '''x1.2'''|-| '''6+''' || '''x1.25'''|} '''Weight rating''' The price is further multiplied depending on the item's [[weight tier]] modifications.  {| class="wikitable" style="font-size:10pt"|-| '''+5''' tiers or more || '''x0.5'''|-| '''+4''' tiers || '''x0.6'''|-| '''+3''' tiers || '''x0.7'''|-| '''+2''' tiers || '''x0.8'''|-| '''+1''' tier || '''x0.9'''|-| '''±0''' tiers (base weight) || '''x1.0'''|-| '''-1''' tier || '''x1.1'''|-| '''-2''' tiers || '''x1.2'''|-| '''-3''' tiers || '''x1.3'''|-| '''-4''' tiers || '''x1.4'''|-| '''-5''' tiers or more || '''x1.5'''|} '''Effects''' Additional effects may further influence the price, either by a flat rate or a multiplier. {| class="wikitable" style="font-size:10pt"|-|-| '''Blast protective''' || [[File:Parallar symbol.png|10px]]'''+1500'''|-| '''Can be torn into x rags''' || No change|-| '''Classy''' || '''x3.0'''|-| '''Face concealment''' || [[File:Parallar symbol.png|10px]]'''+200'''|-| '''Fire-retardant''' || [[File:Parallar symbol.png|10px]]'''+500'''|-| '''Half melee damage''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Immunity to gases''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Integrated night vision''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Plate carrier''' || [[File:Parallar symbol.png|10px]]'''+250'''|-| '''Powered''' || ''See [[Style shop#Notes|notes]]''|} '''Final pricing''' If the total cost of any item were to be less than [[File:Parallar symbol.png|10px]]'''25''' after calculation, it is set to [[File:Parallar symbol.png|10px]]'''25'''.
== Custom youkai outfits ==
(WIP)When ordering a new custom youkai outfit, you will be asked to fill out the following details:
== * '''Name:''' Give your item a name.* '''Description:''' Describe the item with as much detail as possible.* '''Youkai body type:''' Determine which youkai body type this outfit is intended for: '''Type H, Type S, Type T, Type U, Type W'''. Type H clothing is more expensive.* '''Armor Class tier modifier:''' Select the number of [[Armor Class]] tiers this custom outfit will give, from '''+0''' to '''+7'''.* '''Proof ratings:''' Select the [[Proof ratings]] of your custom piece of clothing: whether it protects against '''Blunt, Sharp, Piercing''' damage, and at '''-resistant''' or '''-PROOF''' level.* '''Additional effects:''' See the relevant section below.* '''Weight:''' The base Weight for all custom youkai outfits is 9 (or 14 for Type H clothes). Increasing the item's Weight may reduce the price, decreasing it may increase it. Custom outfits cannot be lighter than 1 unit. If it were to be Unsparable, treat it as 40 units instead. See the Pricing ==section for details.
(WIP)As with human clothing, the exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate.
=== Custom youkai outfits: Additional effects ===
A custom youkai outfit may be given one of many [[effects]] for additional traits and protection, subject to GM approval as well. Certain effects have variants; your item can only have one variant at a time. Variants are listed offset under a relevant effect. E.g.: "Powered, large battery" is a variant of "Powered, standard battery". You cannot select both on the same item, you can only have either one or neither. '''Applicable effects:'''* [[Agility]] modifier** Select one: -3, -2, -1, +1, +2, +3* Blast protective (AC tier modifier must be +3 or more, all clothing proofs must be at least -Resistant)* Can be torn into 1d2 rags (AC tier modifier must be +0)** Can be torn into 1d4 rags (AC tier modifier must be +0)** Can be torn into 1d8 rags (AC tier modifier must be +0)* Classy* Face concealment (also adds Blocks face gear)* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF)* Immunity to gases (must have Face concealment)* Integrated night vision (must have Face concealment)* [[Pain Sensitivity]] modifier** Acceptable range: -5% to -70% in increments of 5% (if Type H, the acceptable range is -5% to -50% instead)* Powered, standard battery (makes the AC variable depending on battery charge. Max battery charge: 4.)** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.)* [[Strength]] modifier** Acceptable range: -50% to +50% in increments of 5% = Shop generation == Custom youkai outfits: Pricing === The sections below will help you calculate the price of a custom outfit. ==== Custom youkai outfits: Base price ==== The base price of any youkai outfit is [[File:Parallar symbol.png|10px]]'''100'''. ==== Custom youkai outfits: Price modifiers ==== This base price is modified by all of the other traits and effects selected: '''AC tier modifier''' The more an outfit increases the wearer's AC, the higher the cost multiplier. Type H clothing imparts a further '''x2.0''' multiplier. {| class="wikitable" style="font-size:10pt"|-| '''AC tier modifier''' || +0 || +1 || +2 || +3 || +4 || +5 || +6 or more|-| '''Type S/T/U/W outfits''' || '''x1.0''' || '''x1.25''' || '''x1.5''' || '''x2.0''' || '''x2.5''' || '''x3.0''' || '''x4.0'''|-| '''Type H outfits''' || '''x2.0''' || '''x2.50''' || '''x3.0''' || '''x4.0''' || '''x5.0''' || '''x6.0''' || '''x8.0'''|} '''Clothing proofs''' The base price is modified by flat rates, depending on the clothing proofs selected. {| class="wikitable" style="font-size:10pt"|-| '''''Type / Level''''' || '''-resistant''' || '''-PROOF'''|-| '''Blunt-''' || [[File:Parallar symbol.png|10px]]'''+200''' || [[File:Parallar symbol.png|10px]]'''+800'''|-| '''Sharp-''' || [[File:Parallar symbol.png|10px]]'''+300''' || [[File:Parallar symbol.png|10px]]'''+1200'''|-| '''Piercing-''' || [[File:Parallar symbol.png|10px]]'''+400''' || [[File:Parallar symbol.png|10px]]'''+1600'''|} '''Weight rating''' The price is further multiplied depending on the item's [[weight tier]] modifications.  {| class="wikitable" style="font-size:10pt"|-| '''+5''' tiers or more || '''x0.5'''|-| '''+4''' tiers || '''x0.6'''|-| '''+3''' tiers || '''x0.7'''|-| '''+2''' tiers || '''x0.8'''|-| '''+1''' tier || '''x0.9'''|-| '''±0''' tiers (base weight) || '''x1.0'''|-| '''-1''' tier || '''x1.1'''|-| '''-2''' tiers || '''x1.2'''|-| '''-3''' tiers || '''x1.3'''|-| '''-4''' tiers || '''x1.4'''|-| '''-5''' tiers or more || '''x1.5'''|} '''Effects''' Additional effects may further influence the price, either by a flat rate or a multiplier. {| class="wikitable" style="font-size:10pt"|-| '''Agility modifier''' || [[File:Parallar symbol.png|10px]]'''+450''' per level over +0<br/>[[File:Parallar symbol.png|10px]]'''-100''' per level under +0|-| '''Blast protective''' || [[File:Parallar symbol.png|10px]]'''+1500'''|-| '''Can be torn into x rags''' || No change|-| '''Classy''' || '''x3.0'''|-| '''Face concealment''' || [[File:Parallar symbol.png|10px]]'''+200'''|-| '''Fire-retardant''' || [[File:Parallar symbol.png|10px]]'''+500'''|-| '''Half melee damage''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Immunity to gases''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Integrated night vision''' || [[File:Parallar symbol.png|10px]]'''+1000'''|-| '''Pain sensitivity modifier''' || Type H outfits: [[File:Parallar symbol.png|10px]]'''+200''' per -5%<br/>Type S/T/U/W outfits: [[File:Parallar symbol.png|10px]]'''+100''' per -5%|-| '''Plate carrier''' || [[File:Parallar symbol.png|10px]]'''+250'''|-| '''Powered''' || ''See [[Style shop#Notes|notes]]''|-| '''Strength modifier''' || [[File:Parallar symbol.png|10px]]'''+200''' per +5%<br/>[[File:Parallar symbol.png|10px]]'''-100''' per -5%|} '''Final pricing''' If the total cost of any item were to be less than [[File:Parallar symbol.png|10px]]'''25''' after calculation, it is set to [[File:Parallar symbol.png|10px]]'''25'''. == Custom load-bearing equipment ==When ordering a new custom piece of LBE, you will be asked to fill out the following details: * '''Name:''' Give your item a name.* '''LBE type:''' Select the type of LBE you want to have made: '''Tactical vest, Backpack, Utility belt, Leg rig'''.* '''Description:''' Describe the item with as much detail as possible. === LBE capacities ===Your custom LBE's carrying capacity and traits vary depending on the type and the options you select. [[LBE#Folding down|All LBE items are foldable]], and their storage weight depends on their type (and, for backpacks, their general capacity). In addition, all backpacks come with a money pouch, and all utility belts come with a key item pouch. Besides these permanent traits, all other aspects of a custom LBE item can be customized. For any values listed under '''Variables''', the customer must select a number within the range listed. For example, if ordering '''pistol magazines''' for your tactical vest, you can choose the number of magazines it can hold according to the values under '''Variables'''; in this case, any number between 1 and 12. Pricing is equal to the item's base price plus the general and special capacity costs. ==== Tactical vests ====The base price of a tactical vest is [[File:Parallar symbol.png|10px]]'''100'''. '''General capacity:''' Minimum 0 units, maximum 8 units.* Add [[File:Parallar symbol.png|10px]]'''100''' for every 1 unit of general capacity. '''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 1-6 units || [[File:Parallar symbol.png|10px]]'''100''' per 1 weight of capacity|-| '''Ammunition / Pistol magazines''' || Pistol magazines only, max size tier: Medium || Max items: 1-12 || [[File:Parallar symbol.png|10px]]'''20''' per magazine pouch|-| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Very Large magazines''' || Max size tier: V.Large, does not accept drum magazines || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''75''' per magazine pouch|-| '''Ammunition / AMR magazines''' || Max size tier: X.Large, does not accept drum magazines || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Drum magazines''' || Any size tier, accepts drum magazines only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Ammo belt boxes''' || Ammo belt boxes only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per box pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-12 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-60 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-40 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual knife scabbard''' || Knives or Knife-bayonets only || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Dual large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''150'''|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Small meds pouch''' || 0.1-unit meds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max weight: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per 1 weight of capacity|-| '''Misc / Mushroom container''' || Mushrooms only || Max items: 200 || [[File:Parallar symbol.png|10px]]'''20'''|} ==== Backpacks ====The base price of a backpack is [[File:Parallar symbol.png|10px]]'''100'''. '''General capacity:''' Minimum 10 units, maximum 125 units.* Add [[File:Parallar symbol.png|10px]]'''10''' for every 1 unit of general capacity over the first 10. '''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 5, 10, 15, 20, or 25 units || [[File:Parallar symbol.png|10px]]'''10''' per 1 weight of capacity|-| '''Ammunition / Magazines''' || Any size tier || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''150''' per magazine pouch|-| '''Ammunition / Ammo belt boxes''' || Ammo belt boxes only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per box pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Rocket launcher bandolier''' || Rocket launcher rounds only || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''20''' per rocket holder|-| '''Weapons / Gun scabbard''' || Class 1 or Class 2 weapons only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''500'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Dual large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''150'''|-| '''Weapons / Huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Dual huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''200'''|-| '''Weapons / Explosives pouch''' || Class 4 weapons only, any weight || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''80''' per item pouch|-| '''Weapons / Launcher straps''' || Disposable rocket launchers only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per launcher strap|-| '''Medical / FSK pouch''' || 2-unit meds only || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''80''' per item pouch|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-5 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' || 0.1-unit meds only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max weight: 1-8 || [[File:Parallar symbol.png|10px]]'''50''' per 1 weight of capacity|-| '''Misc / Kit pouch''' || Toolkits only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Big mushroom container''' || Mushrooms only || Max items: 400 || [[File:Parallar symbol.png|10px]]'''40'''|} ==== Utility belts ====The base price of an utility belt is [[File:Parallar symbol.png|10px]]'''50'''. '''General capacity:''' Minimum 0 units, maximum 8 units.* Add [[File:Parallar symbol.png|10px]]'''50''' for every 1 unit of general capacity. '''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 1-6 units || [[File:Parallar symbol.png|10px]]'''100''' per 1 weight of capacity|-| '''Ammunition / Pistol magazines''' || Pistol magazines only, max size tier: Medium || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''20''' per magazine pouch|-| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-16 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual knife scabbard''' || Knives or Knife-bayonets only || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Dual large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''150'''|-| '''Weapons / Huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Dual huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''200'''|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' || 0.1-unit meds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max weight: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per 1 weight of capacity|-| '''Misc / Kit pouch''' || Toolkits only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Mushroom container''' || Mushrooms only || Max items: 200 || [[File:Parallar symbol.png|10px]]'''20'''|} ==== Leg rigs ====The base price of a leg rig is [[File:Parallar symbol.png|10px]]'''25'''. '''General capacity:''' Minimum 0 units, maximum 4 units.* Add [[File:Parallar symbol.png|10px]]'''50''' for every 1 unit of general capacity. '''Special capacities:''' Minimum 0, maximum 2, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 1-4 units || [[File:Parallar symbol.png|10px]]'''100''' per 1 weight of capacity|-| '''Ammunition / Pistol magazines''' || Pistol magazines only, max size tier: Medium || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''20''' per magazine pouch|-| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Very Large magazines''' || Max size tier: V.Large, does not accept drum magazines || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''75''' per magazine pouch|-| '''Ammunition / AMR magazines''' || Max size tier: X.Large, does not accept drum magazines || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Drum magazines''' || Any size tier, accepts drum magazines only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Ammo belt boxes''' || Ammo belt boxes only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''100''' per box pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' || 0.1-unit meds only || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max weight: 1-2 || [[File:Parallar symbol.png|10px]]'''50''' per 1 weight of capacity|-| '''Misc / Mushroom container''' || Mushrooms only || Max items: 200 || [[File:Parallar symbol.png|10px]]'''20'''|}  = Notes =
'''''This section is intended for GMs.'''''
=== Shop generation ===
Style shops do not carry any inventory (all items sold are made to order), there are no special generation rules for this shop.
 
=== Recommendations ===
 
If you're unsure whether a custom clothing item or outfit is unbalanced, read these recommendations.
 
* If it looks like the player is trying to build something silly or is attempting to min-max, you have the right to say no!
* Tops, bottoms, and footwear with an Armor Class of A2 or more should be either refused or made extra expensive.
* Clothing with the ''Powered'' effect should not be made available immediately; it is recommended to make unlocking this a quest reward, or at the very least make it very expensive (adding several tens of thousands to the price should be fair)
* Heavily discourage players from building anything with an Armor Class of A4 or A5, or an AC tier +4 or higher.
* Heavily discourage players from building anything with Agility +2 or better.
* Require players to justify or compensate with other maluses if they are creating anything combining Armor Class of Ax or an AC tier of +1, +2, or +3 with Agility +0, +1, or +2.
[[Category:Individual shops]]